PC
Lets edit the ship you use: go to \Program\Ships and open Ships_init.c in notepad,
im gonna use the caravel as an example:
/// Caravel
refship.Soundtype = "lugger"; Here you can edit the ship sound
refShip.Class = 4; Here you can edit the ship class (1-2-3-4-5-6)
refShip.Cannon = CANNON_TYPE_CANNON_LBS24; If you know how to change this you can try,
this changes the starting cannon of the ship
refShip.MaxCaliber = 32; Max caliber of the cannon
refShip.Capacity = 5000; Max space of storage
refShip.MaxCrew = 225; You can edit the max crew (sailors) in the ship
(Values are random)
refShip.MinCrew = 35; Min crew of the ship
refShip.SpeedRate = 12.0; Ship Speed
refShip.TurnRate = 29; Turning rate
refShip.Price = 42000; The ship price
refShip.HP = 2500; Most important, the ship max health
refship.Type.Merchant = true; Is a merchant?
refship.Type.War = true; Is a war ship?
Are you angry because enemy ships aways spawn trying to kill you? Go to
\Program\WorldMap and open worldmap_encgen.c
//??????? ??????? ? ???????
#define WDM_STORM_RATE 0.0001 You hate storms? Put 0.00000001 and you
never see one!
//??????? ????????? ? ???????
#define WDM_MERCHANTS_RATE 0.05 How much merchants you want?
They have a shit defense and a high amount of goods
//??????? ??????? ???????? ? ???????
#define WDM_WARRING_RATE 0.015 I think this is the percentage of
how much battles in sea
//??????? ?????????? ???????? ? ???????
#define WDM_FOLLOW_RATE 0.005 This is the percentage of follow you
(Trying to kill you)
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